This quiz is timed. The clock starts when you type the first letter.
H_RM
Rules & what counts
Missing Vowels D&D Spells: Rules & What Counts
Missing Vowels shows one Dungeons & Dragons spell name with every vowel removed. An underscore marks each vowel the name lost.
A spell name is often more than one word, so this quiz also marks the spaces. A dot sits in each gap between two words.
"CR_WN · _F · M_DN_SS" would be CROWN OF MADNESS, if that spell were in the pool.
A run lasts three minutes. Name as many spells as you can in that time.
How to play
Read the name in the middle of the screen. Each underscore is one vowel and each dot is one space.
Type the name of the spell. The game accepts the name as soon as you spell it. You do not press Enter.
You can type the spaces or leave them out. "cone of cold" and "coneofcold" both count.
A correct name scores one point and draws the next spell.
Select Skip to draw the next spell. A skip costs no point, but it costs time.
The clock starts on your first keystroke, so you can read the first name first.
The game saves your progress. You can close the page and continue within one hour.
Select Review words on the result screen to see every name of the run and its answer.
What counts in this quiz
The pool holds 296 spells of the SRD 5.1, cantrips to 9th level.
No two names in the pool share a pattern, so every puzzle has exactly one answer.
Each run deals 100 puzzles from the pool in a random order, and no pattern repeats inside one run. The highest score is 100.
Score is one point per spell named. Skipped spells score nothing.
The leaderboard ranks the number of spells named in the three minutes.
The monster and spell data come from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under the Creative Commons Attribution 4.0 International License. The numbers are the 2014 rules.
What's not included, and why
The five vowels are A, E, I, O and U. Y is a consonant here, so a name with a Y keeps it.
Only the exact spelling counts. The mask shows every consonant, so it tells you the letters the answer needs.
Names that need punctuation are not in the pool. The mask can hold letters and spaces only, so the spells named after a wizard (an apostrophe) and the spells with a slash in the name are left out instead of being misspelled.
Spells outside the SRD are not in the pool: nothing from Xanathar's Guide or Tasha's Cauldron.
Capital letters do not matter. "fireball" and "FIREBALL" both count.
Good to know
This quiz shows no spell card and no artwork. The names are the whole game.
A name with many vowels loses the most. A spell of five letters can keep two.
Consonants carry most of the information in written English. That is why you can still read a spell with no vowels at all.
Dungeons & Dragons is a trademark of Wizards of the Coast. TRIVI.GG is not affiliated with Wizards of the Coast, and the quizzes show none of its artwork.